Multimodal AI Engineer — Vision & On-Device Inference

Razer

Lille

Sur place

EUR 70 000 - 110 000

Plein temps

14 jours+

Recevez plus de réponses des employeurs

Envoyez un CV adapté au poste en quelques minutes.

Résumé du poste

Razer is seeking a high‑performing AI software engineer to design and implement on‑device inference for in‑game events, CV and audio processing pipelines, and multimodal models. You will collaborate with a global team across the top games, optimize performance, and contribute to the SDK integration.

You should be proficient in C++, have experience with OpenCV, PyTorch or TensorFlow, and understand real‑time inference and model compression for deployment on edge devices.

Qualifications

  • Proficient in C++ for high‑performance implementation.
  • Solid understanding of ML fundamentals (CNNs, transformers, multimodal fusion).
  • Experience with OpenCV, PyTorch, or TensorFlow for model integration.
  • Background in computer vision or audio event classification.
  • Familiarity with dataset management, labeling, and augmentation techniques.
  • Experience with real‑time inference and model compression for deployment.

Responsabilités

  • Build AI modules for CV/audio-based in-game event detection.
  • Implement data preprocessing and feature extraction pipelines.
  • Train, validate, and deploy models across top 100–3000 games.
  • Design video decluttering pipeline for gameplay quality refinement.
  • Collaborate with SDK developers for on-device inference optimization.
  • Ensure low-latency, high-accuracy inference performance.

Connaissances

C++
ML fundamentals
OpenCV
PyTorch
TensorFlow
Computer vision
Audio event classification
Real-time inference
Model compression
Performance tuning

Outils

OpenCV
PyTorch
TensorFlow

Description du poste

Razer is seeking a high‑performing AI software engineer to design and implement on‑device inference for in‑game events, CV and audio processing pipelines, and multimodal models. You will collaborate with a global team across the top games, optimize performance, and contribute to the SDK integration.

You should be proficient in C++, have experience with OpenCV, PyTorch or TensorFlow, and understand real‑time inference and model compression for deployment on edge devices.

Obtenez votre examen gratuit et confidentiel de votre CV.
ou faites glisser et déposez votre fichier ici.
Similar jobs

Postes similaires à comparer

AI Engineer, Multimodal Systems
AI Engineer, Multimodal Systems

Razer • Lille

Sur place
EUR 70 000 - 110 000
Lead AI Engineer — Real-Time Multimodal Gaming Systems
Lead AI Engineer — Real-Time Multimodal Gaming Systems

Razer Inc. • Clermont-Dessous

Sur place
EUR 70 000 - 100 000
Principal AI Software Engineer, Multimodal Systems (Gaming)
Principal AI Software Engineer, Multimodal Systems (Gaming)

Razer Inc. • Clermont-Dessous

Sur place
EUR 70 000 - 100 000
Principal AI Software Engineer, Multimodal Systems (Gaming)
Principal AI Software Engineer, Multimodal Systems (Gaming)

Razer • Lille

Sur place
EUR 70 000 - 95 000
On-Device AI Engineer for Real-Time Gaming
On-Device AI Engineer for Real-Time Gaming

Jobtailor • France

Sur place
EUR 75 000 - 110 000
Lead Multimodal AI Engineer for Real-Time Gaming
Lead Multimodal AI Engineer for Real-Time Gaming

Razer • Lille

Sur place
EUR 70 000 - 95 000
Senior AI Engineer
Senior AI Engineer

Jobtailor • France

Sur place
EUR 75 000 - 110 000
Multimodal ML Engineer — Ship Vision, Audio, Video Models
Multimodal ML Engineer — Ship Vision, Audio, Video Models

White Circle • Paris

Hybride
EUR 70 000 - 100 000
Paid time off
Comprehensive medical insurance
Team off-sites twice a year
Real-Time Haptic Engine Software Engineer
Real-Time Haptic Engine Software Engineer

Razer • Lille

Sur place
EUR 55 000 - 75 000
Senior Software Engineer, AI Inference Systems
Senior Software Engineer, AI Inference Systems

NVIDIA • France

Sur place
EUR 90 000 - 150 000