A complete application in a minute
Tailored resume and cover letter, ready to send.
BIT ODD is seeking a Technical Artist to bridge art and engineering for our debut game Field Day. You’ll own technical art workflows, shaders and rendering, while collaborating with artists, programmers and designers.
You will develop and maintain shaders in Unity, profile rendering performance, optimize assets and build size, and support Blender workflows and Unity UI. This on-site role is in central Helsinki with a competitive salary and benefits.
BIT ODD is seeking a Technical Artist to bridge art and engineering for our debut game Field Day. You’ll own technical art workflows, shaders and rendering, while collaborating with artists, programmers and designers.
You will develop and maintain shaders in Unity, profile rendering performance, optimize assets and build size, and support Blender workflows and Unity UI. This on-site role is in central Helsinki with a competitive salary and benefits.