3D Artist — Unity/Blender Assets & Environments (Tampere)

Paradox Interactive

Tampere

Sur place

EUR 42 000 - 64 000

Plein temps

Il y a 8 jours

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Résumé du poste

Paradox Interactive in Tampere is seeking a skilled 3D Artist to help define the look of our games. You will create high-quality assets, environments, and occasional animations, collaborating closely with the Art Director and developers.

Proficiency in Blender and Unity, plus experience in game pipelines and adapting styles, are highly valued. The role emphasizes collaboration, quality, and efficient workflows at our Tampere office.

Qualifications

  • Strong 3D portfolio showing grasp of form, texture and environments.
  • Proficiency in Blender including modeling, texturing, and animation.
  • Relevant experience in the game industry with understanding of assets in a game engine.

Responsabilités

  • Create high-quality 3D assets and environments from start to finish, including modeling, texturing, and UV mapping.
  • Create animations for assets where the game calls for it.
  • Integrate assets into Unity, ensuring they look great and function correctly in-game.
  • Guide and review the work of external partners, ensuring it meets quality standards and fits visual direction.
  • Work with Art Director and developers to maintain visual consistency and efficient workflows.
  • Optimize assets for high performance without sacrificing visual quality.

Connaissances

Strong 3D portfolio
Animation experience
AI tools in game art
Adaptable art style
Game engine familiarity

Outils

Blender
Unity

Description du poste

Paradox Interactive in Tampere is seeking a skilled 3D Artist to help define the look of our games. You will create high-quality assets, environments, and occasional animations, collaborating closely with the Art Director and developers.

Proficiency in Blender and Unity, plus experience in game pipelines and adapting styles, are highly valued. The role emphasizes collaboration, quality, and efficient workflows at our Tampere office.

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