3D Artist

Paradox Interactive

Tampere

On-site

EUR 42,000 - 64,000

Full time

8 days ago

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Job summary

Paradox Interactive in Tampere is seeking a skilled 3D Artist to help define the look of our games. You will create high-quality assets, environments, and occasional animations, collaborating closely with the Art Director and developers.

Proficiency in Blender and Unity, plus experience in game pipelines and adapting styles, are highly valued. The role emphasizes collaboration, quality, and efficient workflows at our Tampere office.

Qualifications

  • Strong 3D portfolio showing grasp of form, texture and environments.
  • Proficiency in Blender including modeling, texturing, and animation.
  • Relevant experience in the game industry with understanding of assets in a game engine.

Responsibilities

  • Create high-quality 3D assets and environments from start to finish, including modeling, texturing, and UV mapping.
  • Create animations for assets where the game calls for it.
  • Integrate assets into Unity, ensuring they look great and function correctly in-game.
  • Guide and review the work of external partners, ensuring it meets quality standards and fits visual direction.
  • Work with Art Director and developers to maintain visual consistency and efficient workflows.
  • Optimize assets for high performance without sacrificing visual quality.

Skills

Strong 3D portfolio
Animation experience
AI tools in game art
Adaptable art style
Game engine familiarity

Tools

Blender
Unity

Job description

We are looking for a 3D Artist to help us create assets and environments that define the look of our games. Alongside a passion for outstanding game visuals, you should be able to adapt your personal style and workflow to meet each project's unique requirements.

What you will be doing:

  • Create high-quality 3D assets and environments from start to finish, including modeling, texturing, and UV mapping.

  • Create animations for assets where the game calls for it.

  • Integrate assets into Unity, ensuring they look great and function correctly in-game.

  • Guide and review the work of external partners, making sure it meets our quality standards and fits our visual direction.

  • Work closely with the Art Director and the developers on your team to maintain visual consistency and efficient workflows.

  • Optimize assets to ensure high performance without sacrificing visual quality.

Requirements:

  • Strong 3D art portfolio showing a good grasp of form, texture, and environments, whether realistic or stylized.

  • Proficiency in Blender, including modeling, texturing, and animation.

  • Relevant experience in the game industry, with a solid understanding of how assets function within a game engine.

How to stand out from the crowd:

  • Strong animation experience, ideally shown in your portfolio.

  • Practical experience working within Unity (e.g., shaders, materials, or scene setup).

  • Experience guiding or reviewing work from external partners.

  • Experience applying AI tools within a game art pipeline.

  • Experience adapting your work to different art styles, from realistic to stylized.

Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

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