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Magic Media seeks an experienced Technical Animator / Rigger to join an undisclosed game project. You will create robust rigs in Maya using mGear, ensuring clean skinning and Unreal Engine integration, while collaborating with artists and production across disciplines.
The role requires 5+ years in character rigging for games, a showreel demonstrating rigging and deformation, and strong CET-friendly communication.
Magic Media seeks an experienced Technical Animator / Rigger to join an undisclosed game project. You will create robust rigs in Maya using mGear, ensuring clean skinning and Unreal Engine integration, while collaborating with artists and production across disciplines.
The role requires 5+ years in character rigging for games, a showreel demonstrating rigging and deformation, and strong CET-friendly communication.