Senior World Designer: Lead Open-World Worldbuilding

Triband

København

Vor Ort

DKK 700.000 - 880.000

Vollzeit

Vor 10 Tagen

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Private health insurance
Daily lunch
Professional development budget
Friday socials

Zusammenfassung

Triband in central Copenhagen is seeking a Senior World Designer to plan, prototype, and build a richly connected open world. You’ll shape the big picture of regions, their connections, and how players find their way, while collaborating with artists, designers, and engineers.

You’ll work hands-on in the engine (Unity preferred) to bring the world to life, lead world creation pipelines, and balance creative vision with practical constraints.

Qualifikationen

  • Extensive in-engine experience. Unity preferred, but other engines ok.
  • World/level designer with open-world game experience as part of a team.
  • Strong macro-level design approach balancing ideas and needs across disciplines.
  • Experience establishing and maintaining detailed world and content documentation; loves maps and spreadsheets.
  • Maintains tidy hierarchy and keeps big picture and details in view.
  • “Let’s try it out” mindset; open to evolving the design as the project changes.

Aufgaben

  • Plan the world and lead its conceptualization with a clear overview for the whole map and each new area.
  • Create distinct spaces, biomes, and sections grounded in real-world inspiration.
  • Collaborate with artists on environmental storytelling to give regions their own identity.
  • Design player navigation using landmarks and underlying systems.
  • Establish and maintain world-creation pipelines, workflows, and hierarchy structures.
  • Work with developers on world-building tools such as traffic networks.
  • Gather needs from across the team and translate them into world content.
  • Build and implement hands-on in the engine like the rest of the team.

Kenntnisse

In-engine design
Open-world level design
Macro-level design
World design docs
Maps & spreadsheets
Team collaboration
Problem solving
Design iteration

Tools

Unity
Other engines
Prototyping tools

Jobbeschreibung

Triband in central Copenhagen is seeking a Senior World Designer to plan, prototype, and build a richly connected open world. You’ll shape the big picture of regions, their connections, and how players find their way, while collaborating with artists, designers, and engineers.

You’ll work hands-on in the engine (Unity preferred) to bring the world to life, lead world creation pipelines, and balance creative vision with practical constraints.

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