Technical Lead: Unity Multiplayer Architect

Triband

København

On-site

DKK 820,000 - 1,180,000

Full time

5 days ago
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Benefits offered by this job

Pension plan
Private health insurance
Professional development budget
Friday bars and team events
Office in central Copenhagen

Job summary

Triband, based in central Copenhagen, seeks an experienced Lead Game Programmer to own the core architecture and multiplayer systems. You will stay hands-on in code and the Unity editor while guiding the programming team to make sound technical decisions and maintain healthy, scalable systems.

This role emphasizes technical leadership without people management, with a focus on architecture, performance, and collaboration across designers and artists.

Qualifications

  • Ten years of professional game development experience across multiple shipped games with significant technical ownership or leadership.
  • Experience setting technical direction and helping a programming team make architectural decisions, balancing flexibility, maintainability, performance and creativity.
  • Proficient in C# with deep knowledge of the Unity engine and editor.
  • Shipped at least one online multiplayer game with ownership of networking/online systems and hands-on experience with a Unity multiplayer framework (e.g., Coherence).
  • Clear communicator who can explain technical decisions to programmers and non-programmers alike.

Responsibilities

  • In collaboration with designers, artists and other programmers, build new features and systems and iterate improvements in Unity using C#.
  • Set and communicate the project's technical direction translating creative goals into technical priorities.
  • Help the programming team make architectural decisions, align around patterns, and balance long-term code health with short-term needs.
  • Review and improve technical solutions, share best practices, and support programmers without bottlenecks.
  • Identify technical risks and address them at the right time to keep the project healthy.
  • Maintain the codebase to enable others to build on it efficiently.

Skills

C#
Unity engine
Multiplayer networking
Technical leadership
Architectural decisions

Tools

Coherence

Job description

Triband, based in central Copenhagen, seeks an experienced Lead Game Programmer to own the core architecture and multiplayer systems. You will stay hands-on in code and the Unity editor while guiding the programming team to make sound technical decisions and maintain healthy, scalable systems.

This role emphasizes technical leadership without people management, with a focus on architecture, performance, and collaboration across designers and artists.

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