Senior World Designer — Build a Living Open World

Triband

Dinamarca

Presencial

DKK 700.000 - 900.000

Jornada completa

Hace 10 días

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

Supera los filtros ATS

Ventajas ofrecidas por este puesto de trabajo

Private health insurance
Professional development budget
Daily lunch at a local restaurant
Social activities like Fridays and gam
Endless Cocio
Child's first sick day

Descripción de la vacante

Triband in Copenhagen is seeking a Senior World Designer to plan, prototype, and build an expansive game world. You’ll shape the big picture of the map, define biomes, and work hands-on in the engine with artists and programmers to bring the world to life.

You’ll lead environmental storytelling, design navigation systems, and maintain world-creation pipelines while collaborating across disciplines in a fast-paced studio environment.

Formación

  • Extensive in-engine experience with at least one major game engine.
  • Experience as a world or level designer on an open-world game as part of a team.
  • Strong macro-level design approach balancing inputs from different team members.
  • Experience establishing and maintaining detailed world/content documentation.
  • Ability to keep a clear overview of the whole map and its areas.

Responsabilidades

  • Plan the world and lead its conceptualization, keeping a clear overview and vision for the whole map and for each new area before we start building it
  • Create distinct spaces, biomes, and sections of the world (grounded in the real world), working closely with the art team to make each one feel unique
  • Collaborate with artists and your team on environmental storytelling that gives each region its own identity
  • Design how players navigate the world, using landmarks and the systems behind them
  • Establish and maintain the world-creation pipeline, workflows, and hierarchy structures
  • Work with developers on the tools that help build the world, such as traffic networks
  • Gather needs from across the team and make sure they land in the right places in the world
  • Build and implement hands‑on in the engine like the rest of the team

Conocimientos

In-engine experience
Unity
Open-world design
World documentation
Macro design
Team collaboration

Herramientas

Unity

Descripción del empleo

Triband in Copenhagen is seeking a Senior World Designer to plan, prototype, and build an expansive game world. You’ll shape the big picture of the map, define biomes, and work hands-on in the engine with artists and programmers to bring the world to life.

You’ll lead environmental storytelling, design navigation systems, and maintain world-creation pipelines while collaborating across disciplines in a fast-paced studio environment.

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