Unreal Technical Artist: Open-World Visual Engineer

Playdead

København

On-site

DKK 450,000 - 650,000

Full time

14 days+

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Job summary

Playdead in Copenhagen, Denmark, is seeking an experienced Technical Artist to join the art team. You will support artists with the technical art pipeline, developing simulated systems for an open world and acting as a bridge between art and other disciplines to bring the world to life.

You will work with Unreal Engine 5, shader graphs, blueprint tooling and environmental simulations such as weather and water.

Qualifications

  • Experience with Unreal Engine 5 is required.
  • Professional working experience in 3D game production.
  • A strong portfolio of work demonstrating mastery in technical art.
  • Comfortable using digital tools to solve open world visual challenges with a stylized realism.
  • Willing to relocate to Copenhagen, Denmark with relocation support.

Responsibilities

  • Working within a small but dynamic art team, supporting the technical aspects of the art pipeline.
  • Developing and supporting environmental simulations (water, weather, sand, etc.).
  • Being the technical bridge between art, animation, programming and sound to bring the world to life.
  • Collaborating with a dedicated team with high ambitions about visual and thematic design.

Skills

Unreal Engine 5
3D game production
Technical art portfolio
Stylized realism
Relocation willing

Tools

Shader graphs
Blueprint tooling
Environmental simulations

Job description

Playdead in Copenhagen, Denmark, is seeking an experienced Technical Artist to join the art team. You will support artists with the technical art pipeline, developing simulated systems for an open world and acting as a bridge between art and other disciplines to bring the world to life.

You will work with Unreal Engine 5, shader graphs, blueprint tooling and environmental simulations such as weather and water.

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