VFX Artist (m/f/d)

Grimlore

München

On-site

EUR 50,000 - 70,000

Full time

14 days+

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Job summary

Grimlore in Munich is seeking a skilled VFX Artist to create a wide range of visual effects, including magic and explosions, using proprietary technology. The ideal candidate has a strong grasp of 2D and 3D tools and can create geometry and textures.

You will collaborate with designers and programmers to implement VFX for various applications, requiring an ability to conceptualize ideas and work autonomously. Strong English communication skills are essential, and willingness to relocate to Munich is mandatory.

Qualifications

  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini.
  • Proactive, autonomous, and self-motivated.
  • Fluent in written and spoken English.

Responsibilities

  • Create and implement real-time particle systems using proprietary technology.
  • Implement and optimize material/shader-based VFX via a node-based material editor.
  • Work with designers and programmers to create VFX for abilities and environments.

Skills

VFX creation
2D and 3D tools (Photoshop, 3DS Max, Houdini)
Real-time VFX experience
Artistic sense
Idea conceptualization
Fluent English

Job description

Summary:

We are looking for a skilled VFX Artist to create a wide range of VFX (magic, fire, smoke, blood, electricity, explosions, debris and more). You should possess a good sense for timing, knowledge of the principles of motion, anticipation, dynamics, follow-through and lighting. You should also be skilled to create your own geometry and textures.

Some of your responsibilities:
  • Create and implement real-time particle systems via our proprietary technology and Popcorn FX.
  • Implement and optimize material/shader-based VFX via our proprietary node-based material editor.
  • Create geometry and textures required for your VFX
  • Work with Game Designers, Level Designers, Programmers and other Artists to create a variety of VFX for abilities, spells, environments, weapons, explosions, on-screen effects and more.
Desired qualifications:
  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini
  • Sense for art and knowledge about technology
  • Ability to conceptualize, present and execute your VFX ideas
  • Real-time VFX experience in available game engines like Unreal Engine 4
  • Proactive, autonomous and self-motivated
  • Applicants must be authorized to work in Germany/E.U.
  • Willingness to relocate to Munich, Germany.
  • Fluent in written and spoken English
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