ROCKFISH Games is seeking a talented and experienced VFX Artist to join their team in Hamburg, Germany. This role is central to enhancing player immersion by designing and implementing high-quality visual effects for their ambitious projects. If you are passionate about blending artistic skill with technical performance, this opportunity offers a chance to work with cutting-edge tools like Blender and Unreal Engine.
Core Responsibilities: Creating Impactful Visual Effects
The successful candidate will be the driving force behind the game’s visual spectacles, focusing on both creative implementation and technical optimization:
- Design and Implement: Create and integrate high-quality visual effects that significantly enhance the player’s experience and game immersion.
- Collaboration: Work closely with game designers, artists, and engineers to ensure the visual effects are consistent with the overall vision and gameplay requirements.
- Optimization: Relentlessly optimize visual effects for performance to guarantee smooth gameplay across target platforms without compromising visual quality.
- Asset Authoring: Author and integrate highly optimized game assets that serve as the foundation for effects.
- Niagara Mastery: Utilize Unreal Engine’s Niagara system and scripting to construct complex, dynamic, and intricate visual effects.
- Material Refinement: Create and refine materials using the Unreal Engine material editor to achieve the desired visual fidelity and technical properties for effects.
Required Skills and Qualifications
This role demands a strong technical foundation and professional experience within the game industry:
- Engine Experience: Professional experience working with Unreal Engine in a game development context.
- Niagara Proficiency: High proficiency in the Niagara system and Niagara scripting for creating effects within Unreal.
- Material Expertise: High proficiency in creating complex Unreal materials (nodes and networks).
- Asset Optimization: Proven ability to author highly optimized game assets for efficient runtime performance.
- Blueprint Knowledge: Good working knowledge of Unreal Blueprints for effect integration and scripting.
- Shader Foundation: Basic understanding of HLSL/GLSL shader language for potential material customization and troubleshooting.
- Language Requirement: Proficiency in German is required for this role due to the studio location and team communication.
Candidates with the following skills and interests will have an advantage:
- Passion for Gaming: A genuine enthusiasm for games and the gaming industry.
- External Tool Experience: Experience with Houdini (for advanced effects creation) or Substance Designer (for procedural material/texture creation).
- Modeling/Pre-Vis: Experience with Blender.
- Technical Knowledge: Knowledge of Physically Based Rendering (PBR) principles.
Relevant Studies (Studienfächer) Computer Science, Information Technology, Media Informatics, Business Informatics
Note
This is an excellent opportunity for a bilingual (German/English-speaking) VFX Artist who is technically astute and eager to create visually stunning, high-performance effects in Unreal Engine.