Senior Unreal Technical Artist

Welevel

München

On-site

EUR 75,000 - 100,000

Full time

3 days ago
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Benefits offered by this job

Relocation assistance
Competitive salary
Central Munich location
Dynamic work environment

Job summary

Welevel in Munich is seeking a Senior Unreal Technical Artist to bridge art and engineering, improving visual quality, workflows, and performance. You will work across materials, VFX, UI, and pipelines, collaborating with artists, designers, and engineers.

You’ll create scalable tools and real-time features, optimize rendering, and keep up with the latest Unreal Engine developments, enabling production of a blockbuster AAA title at our central Munich studio.

Qualifications

  • 3+ years as a Technical Artist, VFX Artist, or similar role.
  • Experience on AAA PC or console games.
  • Strong experience with Unreal Engine 5.
  • Onsite work in Munich, Germany; EU work authorization.

Responsibilities

  • Develop and support technical art solutions in Unreal Engine 5 across materials, VFX, UI, procedural systems, and character/animation pipelines.
  • Create and integrate high-quality real-time visual features, effects, and gameplay-driven systems.
  • Build scalable tools, pipelines, and workflows that improve content creation and production efficiency.
  • Collaborate with artists, designers, and engineers to deliver visually compelling, performant, and maintainable features.
  • Optimize visual systems and debug rendering, pipeline, and performance issues using Unreal Engine profiling tools.
  • Research, prototype, and implement new technical art solutions, keeping up with advances in Unreal Engine and real-time graphics.

Skills

Unreal Engine 5
Real-time rendering
Performance optimization
Team collaboration
Onsite work

Job description

Why Us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As a Senior Unreal Technical Artist, you will bridge art and engineering by creating scalable solutions that improve visual quality, workflows, and performance. You will work across materials, VFX, UI, procedural tools, and character and animation pipelines in close collaboration with artists, designers, and engineers.

Responsibilities
  • Develop and support technical art solutions in Unreal Engine 5 across materials, VFX, UI, procedural systems, and character/animation pipelines.
  • Create and integrate high-quality real-time visual features, effects, and gameplay-driven systems.
  • Build scalable tools, pipelines, and workflows that improve content creation and production efficiency.
  • Collaborate with artists, designers, and engineers to deliver visually compelling, performant, and maintainable features.
  • Optimize visual systems and debug rendering, pipeline, and performance issues using Unreal Engine profiling tools.
  • Research, prototype, and implement new technical art solutions, keeping up with advances in Unreal Engine and real-time graphics.
Requirements
  • 3+ years as a Technical Artist, VFX Artist, or similar role
  • Experience on AAA PC or console games
  • Strong experience with Unreal Engine 5
  • Technical art skills in at least one of: materials, VFX, UI, procedural tools, or character/animation pipelines
  • Solid understanding of real-time rendering and performance optimization
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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