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Welevel in Munich seeks a talented audio designer to craft immersive soundscapes for a AAA survival city-building game. You will design environment, UI, and combat sounds and implement them using the engine's audio systems.
Join a passionate, multidisciplinary team at a central Munich studio, work onsite, and contribute to adaptive, real-time audio that enhances gameplay for open-world multiplayer experiences.
Craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.