Eine maßgeschneiderte Bewerbung für diese Stelle — ein maßgeschneiderter Lebenslauf und ein Anschreiben, die genau zur Stellenanzeige passen.
welevel is seeking an experienced audio designer to craft immersive soundscapes for a AAA survival city-building title in Munich. You will design sounds for environment, UI, and combat, and implement with Unreal Engine 5 and audio middleware.
You will develop adaptive audio systems, collaborate with programmers for spatial audio, and ensure high-quality, performant SFX across open-world and multiplayer scenarios.
Craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.