Narrative Designer / Writer (m/f/d)

Grimlore

München

In loco

EUR 45.000 - 65.000

Tempo pieno

14 giorni+

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Descrizione del lavoro

Grimlore in Munich is seeking a Narrative Designer to craft compelling storylines and characters for innovative campaigns. You will collaborate across various teams, utilizing diverse techniques to create unforgettable gaming experiences.

The ideal candidate will have professional experience in game writing or narrative design and possess excellent communication skills. Knowledge of classical antiquity is a plus.

Competenze

  • Professional game development experience as a Narrative Designer or in a story-oriented position.
  • A solid grasp on videogame narrative in terms of techniques and structure.
  • Able to create innovative narrative techniques for game storytelling.

Mansioni

  • Write storylines for areas and quests.
  • Craft memorable characters and deep lore.
  • Research topics related to classical antiquity.

Conoscenze

Storytelling
Creative writing
Game writing
Collaboration
Communication skills

Formazione

Education in creative writing or narrative design

Descrizione del lavoro

Summary:

As a Narrative Designer, you will help us craft a unique, innovative campaign experience and an unforgettable story. You will use sight, sound, gameplay, text, and every trick in the book to bring your ideas to life (knowledge of tricks that aren’t yet in the book are a plus!). You’ll also get a chance to work across disciplines and collaborate with almost all teams in the studio: content and level design, art, sound design, etc.

Some of your responsibilities:
  • Write fascinating storylines for areas and quests
  • Craft living, memorable characters
  • Create deep lore for monsters, factions and locations
  • Write all kinds of in-game texts
  • Research diverse topics related to classical antiquity
  • Work in close contact with the principal narrative designer: brainstorm, pitch ideas, receive and provide feedback, iterate upon concepts and designs
  • Collaborate with other teams and take part in cross-department meetings
Desired qualifications:
  • Professional game development experience as a Narrative Designer, Game Writer, or in another story-oriented position (exceptions are made for large and complex modding projects)
  • A good sense for story and dramatic structure
  • A solid grasp on the specifics of videogame narrative, and a desire to tell stories in a way only a game can
  • Able to come up with innovative narrative techniques and creative ways of delivering a story beat, especially non-verbally
  • Experience creating interactive dialogue
  • Able to write clear, effective documentation and organize information
  • Thrives in a fluid and collaborative environment
  • Comfortable with giving and receiving criticism, as well as working in an iterative approach
  • Good communication skills
  • Excellent written and spoken English skills
  • Extensive gaming experience
Nice-to-haves:
  • Native English skills are not required for this position, but still a plus
  • Experience designing narrative tools, storytelling systems, dialogue systems, etc.
  • Education in creative writing, narrative design, or related field (language and literature, psychology...)
  • Knowledge of and an interest for classical antiquity
  • A passion for ARPGs
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