Level Designer

Jobtailor

Berlin

Vor Ort

EUR 42.000 - 66.000

Vollzeit

14 Tage+

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Zusammenfassung

Jobtailor in Berlin seeks a level designer to own and polish levels across MMO-style experiences. You will build levels, dungeons, and PvE/PvP spaces, translating design briefs into playable, optimized environments using Unity.

You will populate levels with encounters, landmarks, and storytelling elements, collaborating with designers, artists, and engineers to maintain gameplay clarity and performance. Strong English communication is essential.

Qualifikationen

  • 3+ years of level design experience, preferably online multiplayer.
  • Strong sense of space, layout, and aesthetics.
  • Understanding of combat pacing and player guidance.
  • Experience with Unity or similar 3D engines.
  • Excellent cross-disciplinary collaboration and communication.
  • Passion for MMOs, worldbuilding, and player-driven gameplay.
  • Excellent English communication (verbal and written).

Aufgaben

  • Own assigned levels from layout to final polish.
  • Build levels, dungeons, and PvE/PvP areas with compelling gameplay.
  • Translate design briefs into playable, optimized levels in Unity.
  • Populate levels with encounters, landmarks, and storytelling elements.
  • Collaborate with Designers, Artists, and Engineers to ensure clarity and performance.
  • Address gameplay or readability issues in owned content.
  • Conduct playtests, gather feedback, and refine balance and flow.
  • Maintain consistent difficulty, readability, and player experience.

Kenntnisse

Unity
Communication
Collaboration
English proficiency

Tools

Unity

Jobbeschreibung

Responsibilities
  • Take ownership of assigned levels or content areas, from first layout to final polish
  • Build levels, dungeons, and PvE/PvP areas that offer compelling gameplay and exploration
  • Translate gameplay ideas and design briefs into playable, optimized and aesthetically appealing levels using Unity and internal tools
  • Populate levels with encounters, landmarks, and visual storytelling elements
  • Work closely with Game Designers, Artists, and Engineers to ensure levels enhance gameplay clarity and performance
  • Identify and proactively address gameplay or readability issues within owned content
  • Conduct playtests, gather feedback, and refine levels for balance and flow
  • Maintain consistency in difficulty, readability, and player experience
Requirements
  • 3+ years of experience in level design for games, ideally with a focus on online multiplayer titles
  • Strong sense for space and layouts and an eye for aesthetically attractive designs and environment
  • Solid understanding of engaging combat, pacing, and player guidance
  • Experience working with Unity or other 3D game engines
  • Strong collaboration and communication skills across disciplines
  • Passion for MMOs, worldbuilding, and player-driven gameplay
  • Excellent communication skills (presentation, verbal and written) in English
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