Game Designer (F2P Mobile)

Datascope Recruitment

Berlin

Vor Ort

EUR 55.000 - 75.000

Vollzeit

14 Tage+

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Zusammenfassung

Datascope Recruitment is seeking a seasoned game designer for mobile F2P titles. You will own the design process from concept to tuning, balancing levels, and shipping improvements post-launch, leveraging player data to optimize retention and engagement.

You’ll collaborate closely with a small cross-functional team, using Unity to build levels and mechanics, and applying UX thinking and player psychology to create compelling experiences.

Qualifikationen

  • 3+ years experience in F2P mobile design; shipped at least one commercially successful title from concept to launch.
  • Strong knowledge of casual / hybrid casual / mid-core mechanics.
  • Practical Unity + Excel experience.
  • Comfortable using AI tools as part of your workflow.
  • Great communication, comfortable in a small team.

Aufgaben

  • Build and iterate in Unity (levels, mechanics, gameplay tuning)
  • Design and balance levels/systems/economies using player data
  • Think about pacing, difficulty curves, player motivation, and retention/engagement
  • Work closely with a small cross-functional team and communicate clearly

Kenntnisse

Unity
F2P design
Game design
UX thinking
Player psychology
Mobile games
Data analysis
AI tools
Communication

Tools

Excel

Jobbeschreibung

You’ll own the whole design process, from early ideas and research to prototyping, building content, and shipping improvements post-launch. You’ll help shape gameplay systems that feel great, and use player data to keep improving the experience.

What you’ll do
  • Build and iterate in Unity (levels, mechanics, gameplay tuning)
  • Design and balance levels/systems/economies using player data
  • Think about pacing, difficulty curves, player motivation, and retention/engagement
  • Work closely with a small cross-functional team and communicate clearly
What you bring
  • Real passion for mobile games (F2P especially) - Solid game design + UX thinking, plus player psychology
  • 3+ years experience in F2P mobile design - Shipped at least one commercially successful title (concept to launch)
  • Strong knowledge of casual / hybrid casual / mid-core mechanics
  • Practical Unity + Excel experience
  • Comfortable using AI tools as part of your workflow
  • Great communication, comfortable in a small team
Nice to have
  • Can dig into game data and draw insights without always needing analysts/PMs
  • Experience in small teams (~7 people) or startups
  • Can mock up wireframes / early UI ideas when needed
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