Level / Scenario Designer – Engineering

ZABEL

Hamburg

Vor Ort

EUR 50.000 - 75.000

Vollzeit

14 Tage+

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Zusammenfassung

ZABEL in Hamburg is seeking an experienced Level / Scenario Designer to join our fast-growing team developing military XR training solutions. You will design realistic levels and missions for armed forces, security organisations, and emergency responders.

You’ll work with military subject-matter experts, 3D artists, and XR engineers to create engaging scenarios, test and balance them, and iterate based on user feedback.

Qualifikationen

  • At least 3 years of experience in level, scenario, or game design.
  • Strong hands-on Unity experience.
  • Experience with shipped games, simulations, or training applications.
  • Basic knowledge of C# or visual scripting.
  • Interest in defence, simulation, serious games, or XR.
  • Experience with military scenarios, tactical procedures, GIS, geodata, or digital twins would be a major advantage.

Aufgaben

  • Design realistic levels and training environments in Unity.
  • Create missions, objectives, events, NPC behaviour, and scoring logic.
  • Collaborate with military subject-matter experts, 3D artists, and XR engineers.
  • Test, balancing, and improving scenarios based on user feedback.

Kenntnisse

Unity experience
Level design
Scenario design
C# or visual scripting
Shipped games / simulations
Military / XR interest

Jobbeschreibung

Exciting new opportunity in Hamburg:

I’m currently looking for an experienced Level / Scenario Designer for a fast-growing company developing military XR training solutions.

In this role, you will create realistic training environments and operational scenarios for armed forces, security organisations, and emergency responders — from drone operations and tactical missions to complex training exercises.

What you’ll be working on:
  • Designing realistic levels and training environments in Unity
  • Creating missions, objectives, events, NPC behaviour, and scoring logic
  • Collaborating with military subject-matter experts, 3D artists, and XR engineers
  • Testing, balancing, and improving scenarios based on user feedback
What you should bring:
  • At least 3 years of experience in level, scenario, or game design
  • Strong hands-on Unity experience
  • Experience with shipped games, simulations, or training applications
  • Basic knowledge of C# or visual scripting
  • Interest in defence, simulation, serious games, or XR

Meaningful product environment with real-world impact

Experience with military scenarios, tactical procedures, GIS, geodata, or digital twins would be a major advantage.

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