Senior Environment Artist - Remote Real-Time Worlds

Jobgether

Schweiz

Remote

CHF 120.000 - 160.000

Vollzeit

Vor 4 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Fully remote working
Competitive compensation
Flexible contract options
Full-time, long-term collaboration
Artistic ownership of world-building
Collaboration with experienced artists
Annual team retreats

Zusammenfassung

Jobgether is seeking a Senior Environment Artist for a fully remote role based in Switzerland. You will craft stylized, real-time environments across architecture, terrain, props, and vegetation, translating concept art into polished playable scenes.

Work with Art Directors and Technical Artists to maintain cohesive visual identity and optimized performance. You will own environment creation from concept to in-engine implementation, building modular assets, implementing materials and lighting,

Qualifikationen

  • At least 5 years of professional experience as an Environment Artist in game development.
  • Experience contributing to commercially released games.
  • Outstanding portfolio showing environment composition, storytelling, atmosphere and quality.
  • Strong 3D modelling, UV mapping, texturing and material creation skills.
  • Excellent understanding of shape language, color theory, lighting, scale and visual hierarchy.
  • Experience creating modular environment assets and playable scenes.
  • Proficiency in Blender, Maya, Substance 3D tools or equivalent.
  • Experience with Unity3D, Unreal Engine or comparable engines.
  • Strong knowledge of real-time optimization and performance constraints.
  • Fluent in English.

Aufgaben

  • Create high-quality stylized environments including architecture, terrain, props and foliage.
  • Translate concepts into production-ready environments with strong composition and atmosphere.
  • Design cohesive spaces guiding exploration and storytelling with clear visual hierarchy.
  • Develop modular asset sets and reusable environment systems for consistency and efficiency.
  • Build and optimize assets through modelling, UV mapping, texturing, materials, and LODs.
  • Collaborate with art directors and designers to ensure gameplay readability.
  • Identify and resolve artistic and technical issues within the game engine.
  • Support colleagues with feedback and knowledge sharing.
  • Improve workflows and asset reuse across locations.

Kenntnisse

Environment art
3D modelling
Blender
Maya
Substance 3D
Unreal Engine
Unity3D
Real-time optimization
English communication

Tools

Blender
Maya
Substance 3D

Jobbeschreibung

Jobgether is seeking a Senior Environment Artist for a fully remote role based in Switzerland. You will craft stylized, real-time environments across architecture, terrain, props, and vegetation, translating concept art into polished playable scenes.

Work with Art Directors and Technical Artists to maintain cohesive visual identity and optimized performance. You will own environment creation from concept to in-engine implementation, building modular assets, implementing materials and lighting,

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