Remote Senior 3D Character Artist - Stylized Games

Jobgether

Schweiz

Remote

CHF 90.000 - 125.000

Vollzeit

Vor 4 Tagen
Sei unter den ersten Bewerbenden

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

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Benefits dieser Stelle

Fully remote environment
Competitive compensation
Long-term collaboration
Career growth opportunities

Zusammenfassung

Jobgether seeks a Senior 3D Character Artist (Stylized Games) to transform 2D concepts into production-ready characters for Unity3D. This fully remote, long-term role in Switzerland involves ownership from blockout to in-engine implementation, collaborating with concept artists, animators, and technical artists to deliver visually distinctive characters.

You will optimize assets for real-time engines, balance artistic style with performance, and contribute to asset pipelines while mentoring

Qualifikationen

  • At least 5 years of professional experience as a 3D Character Artist in game development.
  • Experience contributing to commercially released games.
  • An exceptional portfolio showcasing high-quality stylized 3D characters and distinctive visual design.
  • Excellent understanding of anatomy, stylized proportions, shape language, color, and character appeal.
  • Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
  • Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalents.
  • Experience preparing optimized character assets for real-time game engines.
  • Understanding of character deformation, rigging requirements, and animation-friendly topology.
  • Fluency in English.

Aufgaben

  • Take ownership of character creation from initial blockout through final in-engine implementation.
  • Create high-quality stylized 3D characters with distinctive silhouettes and personalities.
  • Model, sculpt, UV map, texture, and refine characters across production pipeline.
  • Translate 2D concepts into compelling 3D assets while preserving original intent.
  • Develop stylized materials and surface details that match a cohesive style.
  • Prepare assets for real-time engines, particularly Unity3D.
  • Collaborate with rigging and animation teams to ensure proper topology.
  • Integrate character assets into the game engine and review quality.

Kenntnisse

Communication
English fluency
Problem solving

Tools

Maya
Blender
ZBrush
Substance 3D Painter

Jobbeschreibung

Jobgether seeks a Senior 3D Character Artist (Stylized Games) to transform 2D concepts into production-ready characters for Unity3D. This fully remote, long-term role in Switzerland involves ownership from blockout to in-engine implementation, collaborating with concept artists, animators, and technical artists to deliver visually distinctive characters.

You will optimize assets for real-time engines, balance artistic style with performance, and contribute to asset pipelines while mentoring

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