Ubisoft — Senior Gameplay Animator (AI), Far Cry — Montréal

Ubisoft

Montreal

On-site

CAD 90,000 - 130,000

Full time

14 days+

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Job summary

Ubisoft Montréal is seeking a Senior Gameplay Animator to lead animation work for Far Cry, focusing on AI-controlled characters. Located in Montréal, QC with office-based, full-time permanence.

You will create and refine animations for NPC locomotion, combat and navigation, polish motion capture, and collaborate with animation, programming and design teams to enhance responsiveness and performance. A shipped AAA title is a plus.

Qualifications

  • Strong gameplay and NPC animation experience.
  • Motion-capture expertise and familiarity with MotionBuilder.
  • Portfolio showing convincing character movement; experience on a shipped AAA game is an asset.

Responsibilities

  • Create and refine animation for NPC locomotion, combat and navigation.
  • Polish motion capture, integrate animations and assess their behaviour in-game.
  • Collaborate with animation, programming and design teams to improve responsiveness and performance.

Skills

NPC animation experience
Gameplay animation
Team collaboration

Tools

MotionBuilder

Job description

Ubisoft Montréal is hiring a Senior Gameplay Animator for Far Cry, focusing on the animation of AI-controlled characters.


Location: Montréal, Québec, Canada
Contract: Full-time, permanent
Work arrangement: Office-based


What you will do


  • Create and refine animation for NPC locomotion, combat and navigation.

  • Polish motion capture, integrate animations and assess their behaviour in-game.

  • Collaborate with animation, programming and design teams to improve responsiveness and performance.


What the studio is looking for


  • Strong gameplay and NPC animation experience.

  • Motion-capture expertise and familiarity with MotionBuilder.

  • A portfolio showing convincing character movement; experience on a shipped AAA game is an asset.

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