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Ubisoft is seeking a Senior Gameplay AI Animator to design, integrate, and refine NPC animation systems in our Far Cry projects. You will work with the Animation Director to ensure the animations meet creative and technical standards.
You will process mocap data, export animations, and test them in-game, collaborating daily with artists, programmers, and designers to deliver high-quality experiences across a shipped AAA title.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
As a SeniorGameplay AI Animator, you will be responsible for designing, integrating, and refining animation systems for non-playable characters (NPCs), both friendly and hostile. Your work will directly impact the player’s experience and must align with the Animation Director’s vision while respecting design constraints and technical requirements.
What you'll do: