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People Can Fly in Montréal, Québec, Canada is seeking an experienced character and creature animator to support Project Florence's gameplay and story. You will build hand-keyed and motion-capture animation and implement it in-game.
The role requires strong timing, weight, staging and anatomy for creatures and quadrupeds; English communication and collaboration; Maya/MotionBuilder, rigging or Unreal experience are useful extras.
Create character and creature animation supporting Project Florence's gameplay and story.
Location: Montréal, Québec, Canada - remote/hybrid
Contract and work arrangement: Full-time; Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.