Senior Technical Animator - [March of Giants] Ubisoft Montréal, Canada Workplace On-site 46 minutes ago

Content Creators

Montreal

Vor Ort

CAD 90.000 - 120.000

Vollzeit

Vor 7 Tagen
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Zusammenfassung

Ubisoft Montreal is seeking a Senior Technical Animator to advance animation systems for March of Giants. You will collaborate with animators, riggers, designers, and programmers to keep systems efficient, reliable, and aligned with creative goals.

You’ll evolve animation pipelines, validate assets, and contribute to in-engine tools and documentation, supporting seamless animation integration into the game.

Qualifikationen

  • Strong understanding of game engine animation workflows.
  • Solid knowledge of animation principles, anatomy, and body mechanics.
  • Experience with Unreal Engine and Blueprints.
  • Experience with rigging, inverse kinematics, and state machines.
  • Ability to create or adapt tools using scripting languages such as Python or MaxScript.
  • Familiarity with digital content creation software for animation.
  • Basic skills in modeling and animation to support technical tasks.
  • Strong collaboration and communication skills across disciplines.

Aufgaben

  • Support and evolve animation systems, including motion capture, facial animation, and lip sync.
  • Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems.
  • Analyze production needs and propose tools, workflows, and best practices.
  • Perform technical validation of animation assets and support animators in nodal system creation.
  • Support the integration of animations into the game engine.
  • Prototype and test animation and physics systems directly in the engine.
  • Maintain and improve the animation production workflow and related tools.
  • Create and maintain clear technical documentation for the animation team.

Kenntnisse

Unreal Engine
Blueprints
Python
MaxScript
Rigging
Animation pipelines
Collaboration

Tools

Maya
3ds Max
Motion Capture
Animation tooling

Jobbeschreibung

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a SeniorTechnical Animatoron March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals.

What you’ll do:

  • Support and evolveanimation systems, including motion capture, facial animation, and lip sync;
  • Collaborate with animators and riggers to develop and maintainanimation rigsand procedural systems;
  • Analyze production needs and proposetools, workflows, and best practices;
  • Performtechnical validationof animation assets and support animators in nodal system creation;
  • Support theintegration of animationsinto the game engine;
  • Prototype and testanimation and physics systemsdirectly in the engine;
  • Maintain and improve theanimation production workflowand related tools;
  • Create and maintain cleartechnical documentationfor the animation team.
Qualifications
  • Strong understanding ofgame engine animation workflows;
  • Solid knowledge ofanimation principles, anatomy, and body mechanics;
  • Experience withUnreal EngineandBlueprints;
  • Experience withrigging, inverse kinematics, and state machines;
  • Ability to create or adapt tools usingscripting languagessuch as Python or MaxScript;
  • Familiarity withdigital content creation softwarefor animation;
  • Basic skills inmodeling and animationto support technical tasks;
  • Strongcollaboration and communicationskills across disciplines;
  • Detail-oriented, proactive, and adaptable approach to problem solving.
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