Senior Technical Animator - Rigging Mastery & Pipelines

People Can Fly Studio

Montreal

On-site

CAD 85,000 - 120,000

Full time

3 days ago
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Benefits offered by this job

Insurance package
RRSP matching
Winter holidays week off
Vacation days
Sick days
Well-being sessions
Professional development
Global environment

Job summary

People Can Fly is seeking a Senior Technical Animator in Montreal to lead rigging and pipeline work for our AAA projects. You will create high-quality characters, creatures and props rigging, implement Maya-based solutions, and collaborate with modelers and animators to maintain a smooth production flow.

The role requires 5+ years in Technical Animation, expertise in Maya and Houdini, strong Python scripting, and excellent English communication.

Qualifications

  • 5+ years of experience in Technical Animation or similar.
  • Involved in the production cycle of at least 2 titles.
  • Strong experience with Python code.
  • Knowledge of Houdini.
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation.
  • Expert knowledge of Maya, specializing in rigging/skinning.
  • Expert understanding of anatomy and character movement.
  • Knowledge of facial rigs for games, television or film.
  • Strong knowledge of topology requirements for old and new 3D models.
  • Experience in physics simulation on cloth, hair and other physics items.
  • Knowledge of current and future technology and trends in video games.
  • Familiarity with Maya art export/production pipelines including notably character/animation related features.
  • Self-motivation.
  • Strong verbal and written communication skills in English.

Responsibilities

  • Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead.
  • Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe.
  • Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups.
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.
  • Create new riggings
  • Create retargeting systems/tools for old rigging to new rigging.
  • Share ownership of pipeline tools and working with engine and project leads on continuous improvement of those engine tools.
  • Support the team regarding the technical ownership of the team’s output in providing clean assets or code within established systems and requirements.
  • Providing R&D projects, pipeline and workflow improvements and proceeding with post-mortems and its implementation.
  • Tackle the most technically difficult bugfixing efforts.
  • Sharing knowledge with less experienced peers.
  • Occasionally support the team in recruitment projects with HR collaboration.
  • Occasionally support new hires onboarding process.

Skills

Strong communication
English (verbal & written)
Self-motivation
Team collaboration

Tools

Maya
Houdini
Python

Job description

People Can Fly is seeking a Senior Technical Animator in Montreal to lead rigging and pipeline work for our AAA projects. You will create high-quality characters, creatures and props rigging, implement Maya-based solutions, and collaborate with modelers and animators to maintain a smooth production flow.

The role requires 5+ years in Technical Animation, expertise in Maya and Houdini, strong Python scripting, and excellent English communication.

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