Senior Technical Animator — Motion Systems & Tools

Impleo

Quebec

On-site

CAD 90,000 - 120,000

Full time

4 days ago
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Job summary

Ubisoft Montreal is seeking a Senior Technical Animator to support, improve, and innovate animation systems used in game production. You will collaborate with animators, riggers, designers, and programmers to ensure efficient, reliable animation workflows aligned with creative and technical goals.

You will evolve animation pipelines, develop visual rigs and procedural tools, validate assets, and assist integration of animations into the engine.

Qualifications

  • Strong understanding of game engine animation workflows.
  • Solid knowledge of animation principles, anatomy, and body mechanics.
  • Experience with Unreal Engine and Blueprints.
  • Experience with rigging, inverse kinematics, and state machines.
  • Ability to create or adapt tools using scripting languages such as Python or MaxScript.
  • Familiarity with digital content creation software for animation.
  • Basic skills in modeling and animation to support technical tasks.
  • Strong collaboration and communication skills across disciplines.
  • Detail-oriented, proactive, and adaptable approach to problem solving.

Responsibilities

  • Support and evolve animation systems, including motion capture, facial animation, and lip sync.
  • Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems.
  • Analyze production needs and propose tools, workflows, and best practices.
  • Perform technical validation of animation assets and support nodal system creation.
  • Support the integration of animations into the game engine.
  • Prototype and test animation and physics systems directly in the engine.
  • Maintain and improve the animation production workflow and related tools.
  • Create and maintain clear technical documentation for the animation team.

Skills

Game engine workflows
Animation principles
Collaboration
Problem solving
Detail-oriented
Adaptable
Scripting languages

Tools

Unreal Engine
Blueprints
MaxScript
Digital content creation software

Job description

Ubisoft Montreal is seeking a Senior Technical Animator to support, improve, and innovate animation systems used in game production. You will collaborate with animators, riggers, designers, and programmers to ensure efficient, reliable animation workflows aligned with creative and technical goals.

You will evolve animation pipelines, develop visual rigs and procedural tools, validate assets, and assist integration of animations into the engine.

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