Character Rigger - Shape Immersive Game Worlds (Flexible)

Aquent

Vancouver

On-site

CAD 65,000 - 90,000

Full time

48 hours ago
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Benefits offered by this job

Subsidized health, vision, and dental
Paid sick leave
Retirement plans with a match
Free online training through AquentGym

Job summary

Aquent is seeking a skilled rigger in Vancouver to join a leading game development studio. You will partner with the Rigging Lead to produce rigged assets that meet technical guidelines for target platforms and engines, while collaborating with art and engineering teams to deliver high-quality character movement.

The role requires 3+ years of professional rigging experience, strong Maya skills, and knowledge of skinning and anatomy.

Qualifications

  • 3+ years as a professional rigger or equivalent experience.
  • AA/BFA preferred, or a portfolio demonstrating an industry-standard level of rigging.
  • Proficient with Maya, with a high capacity to learn new tools and processes.
  • Strong human/animal anatomical knowledge.
  • Demonstrated clean and efficient smooth skinning practices.
  • Passion for the industry and an understanding of industry trends and technologies.
  • Have a proactive work ethic; capable problem solver who is not afraid of big challenges.
  • Prepared to learn in-studio workflow and tools.
  • Nice-to-Have Skills:
  • Experience with a leading game engine.
  • Python scripting knowledge.
  • Experience with a 3D animation software.
  • Knowledge of Cloth or simulation.

Responsibilities

  • Work closely with the Rigging Lead to create rigged assets that conform to the technical guidelines of the target platform and engine.
  • Follow direction from the Rigging Lead, as well as seek feedback from peers and art leads when needed.
  • Troubleshoot rigged assets, fix content issues, and test on the target platform.
  • Participate in meetings as part of effective communication with the team.
  • Capably and consistently meet project deadlines and milestones set by project leads.
  • Document new rigging tools, techniques, and workflows as required.
  • Be a positive and creative force in the team.

Skills

Rigging experience
Maya proficiency
Anatomical knowledge
Skinning quality
Problem solving
In-studio workflow
Learning mindset

Education

AA/BFA preferred
Portfolio demonstrating rigging

Tools

Maya
Python scripting
Cloth simulation
Game engine experience

Job description

Aquent is seeking a skilled rigger in Vancouver to join a leading game development studio. You will partner with the Rigging Lead to produce rigged assets that meet technical guidelines for target platforms and engines, while collaborating with art and engineering teams to deliver high-quality character movement.

The role requires 3+ years of professional rigging experience, strong Maya skills, and knowledge of skinning and anatomy.

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