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A leading global gaming company in Quebec seeks an Animation Director to define character and environment movements in games. The role involves collaborating with teams to establish the animation vision, guiding animators, and playtesting for quality assurance. Candidates should have 7 years in animation, strong software knowledge, and leadership experience. Embrace a hybrid work model while contributing to innovative gaming experiences.
As an Animation Director at Ubisoft Québec, you will define how characters, environments, and objects move within a cohesive and believable world.
You’ll shape the overall animation vision for the game and bring your team of animators together around it. By providing guidance and context, you’ll help them understand the style you aim to achieve—then give them the freedom to experiment and iterate.
While your team builds the world from the ground up, you’ll oversee its form and function from the player’s perspective, ensuring that the look and feel of movement supports gameplay, conveys narrative, builds emotional connections, and delivers an immersive, engaging, and seamless experience.
What you’ll do
What you bring to the team
Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us your CV highlighting your education, experience and skills.
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.