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Enver is seeking a senior 3D artist to lead art direction for a free-to-play social VR game on Meta Quest. You will own environments, characters, props, effects and UI from concept to optimized in-engine assets, while shaping art direction and planning schedules across a small team.
Responsibilities include building VR environments, creating VFX, and collaborating with design, engineering, and production in a fully remote setup. Light management duties and rapid iteration characterize the role.
Enver is a leading VR game studio and publisher headquartered in New York City. We build viral, social gaming worlds and are known for top-tier publishing and marketing, with creator-led campaigns behind some of the biggest titles in VR, including chart-topping games on Meta Quest. Our specialty is social, live-ops driven multiplayer games built around communities, creators, and content loops.
A free to play, social VR game for Meta Quest. You are the senior artist on a small team and the go-to for everything visual. Your core responsibility is making art: environments, characters, props, effects and UI, from concept to optimized, in-engine assets. Alongside that you help define the art direction, plan the art schedule, and distribute tasks across the other artists. Management responsibilities are light. Most of your week is spent building.
The cycle is fast. Ideas become playable prototypes in weeks, with a custom character and a custom environment in that window, and games that go forward move into live ops with new content every few weeks. What you make reaches real players quickly, and you see the reaction the same week.
$1,500 to $3,500 USD per month
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