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Enver, a leading VR game studio, is seeking a concept artist to shape the visual identity of its games from initial exploration to finished art. You will design characters, environments and props, craft cover art concepts, and develop logos and symbols, with 3D renders brought to life in Blender for solid base visuals.
You’ll collaborate closely with the game team, document design work in Figma, and ensure deliverables reflect strong composition and typography throughout the project lifecycle.
Enver is a leading VR game studio and publisher headquartered in New York City. We build viral, social gaming worlds and are known for top-tier publishing and marketing, with creator-led campaigns behind some of the biggest titles in VR, including chart-topping games on Meta Quest. Our specialty is social, live-ops driven multiplayer games built around communities, creators, and content loops.
You’ll help define the visual identity of our games, taking ideas from early exploration through to polished final art. You’ll design characters, environments and props, create concepts for cover art, and develop logos and symbols. You’ll also bring 3D renders to life through paintover and post-production, and use Blender to block out scenes as a base for your concepts. You’ll work closely with the game team and keep your work clearly documented so it’s easy for others to build from.
We are committed to diversity and inclusivity in our hiring practices.