Concept Artist Environment/Props - Talent Pool (LATAM)

Side

São Paulo

On-site

BRL 70,000 - 120,000

Full time

14 days+

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Job summary

Side is seeking an experienced Environment/Prop Concept Artist to design visually striking concepts that align with game storytelling. You will collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.

The role focuses on creating landscapes, architecture, interiors, and props from initial sketches to highly polished concepts, with attention to storytelling and visual continuity across projects.

Qualifications

  • 3+ years of professional experience as an Environment or Prop Concept Artist.
  • Contributed to at least one shipped title on PC, console, mobile, or VR/AR.
  • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
  • Strong understanding of perspective, composition, lighting and color theory for environment/prop design.

Responsibilities

  • Design and create visually striking concept art for environments and props.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building.
  • Develop landscapes, architecture, interiors, and unique prop elements from sketches to polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials for 3D asset creation.

Skills

Environment/Prop concept art
Photoshop/Procreate
Perspective & composition
Color theory
Art direction collaboration
Communication & collaboration
Visual storytelling

Tools

Photoshop
Procreate

Job description

Only resumes submitted in English will be considered.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Key Responsibilities
  • Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
  • Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
  • Explore and iterate on creative ideas to solve visual and narrative challenges.
  • Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
  • Stay updated on current trends and techniques in concept art and apply them to your work.
Requirements
Experience
  • 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
  • Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
  • Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
  • Knowledge of architectural and industrial design principles for creating believable and imaginative settings.
Creative And Collaborative Skills
  • Ability to design a range of styles, from realistic to stylized, depending on project requirements.
  • Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
  • Passion for visual storytelling and creating immersive game worlds.

Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.

Preferred Skills
  • Familiarity with 3D modeling software for block-outs or visualization.
  • Experience with procedural design tools like Houdini.
  • Background in architectural visualization, industrial design, or environmental storytelling.
  • Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.

Note: Specific requirements may vary depending on project needs.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences. Experience our side of life. For more information, visit www.side.inc.

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