3d Artist | Talent Pool

ARVORE Immersive Experiences

São Paulo

On-site

BRL 48,000 - 80,000

Full time

14 days+

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Job summary

ARVORE Immersive Experiences in São Paulo creates world-class XR experiences and games. We are seeking a technically adept 3D Artist to visually realize environments, characters and assets for our VR/AR/MR projects, collaborating with a multidisciplinary team to deliver immersive experiences.

You will prototype rapidly, explore new techniques, and ensure assets meet real-time rendering constraints while maintaining exceptional visual quality and emotional impact.

Qualifications

  • Ability to create original content for 3D using modeling, mapping, texturing, shader and lighting techniques, optimized for real time environment.
  • Strong grasp of anatomy, perspective and volume with emphasis on real-time constraints.
  • Solid knowledge of color, lighting, atmosphere and composition.
  • Experience prototyping in quick iterations and collaboration with a team.
  • Proficiency with Maya, Blender, ZBrush, Substance Painter and Photoshop.
  • Good experience with Unity Engine and real-time VFX/shader development.
  • Knowledge of UV mapping techniques and ability to work across different artistic styles.
  • Willingness to learn new tools and give/receive feedback.

Responsibilities

  • Create artistic assets including characters, props and environments for XR products and experiences.
  • Participate in early brainstorming and worldbuilding to translate ideas visually.
  • Ensure art assets meet real-time rendering performance requirements.
  • Research and develop new techniques and share knowledge with the team.
  • Collaborate with a multidisciplinary team to deliver high-quality products.
  • Support lead/producer in planning workload to meet milestones.
  • Communicate and support management decisions effectively.

Skills

3D Art Fundamentals
Anatomy & Perspective
Color & Lighting
Real-time Rendering
Prototyping
Artistic Versatility
Learning Mindset
Problem Solving

Tools

Maya
Blender
ZBrush
Substance Painter
Photoshop
Unity Engine
Unreal Engine

Job description

We are ARVORE, a startup in the virtual reality content creation scene.

Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.

ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.

Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.

JOB DESCRIPTION

3D Artists at ARVORE are multi-talented artists who visually realize the amazing environment and characters that encompass our XR experiences, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player.

MAIN CROSS-FUNCTIONAL ACTIVITIES:
  • Create artistic material and assets including Characters, Props and Environments for all XR products, games and experiences;
  • Actively participate in the early stages of brainstorming and worldbuilding, assuring the best visual translation of that idea;
  • Ensure the art assets of a project fit the strict real-time rendering performance and requirements proposed on each project;
  • Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team;
  • Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product;
  • Support the lead and producer in planning and managing your workload to meet project milestones;
  • Efficiently communicate and support messages and decisions from management.
MUST HAVE:
  • Ability to create original content for 3D using modeling, mapping, texturing, shader and lighting techniques., optimized for real time environment;
  • A great grasp of anatomy, perspective, and volume;
  • Solid knowledge of color, lighting, atmosphere & overall composition;
  • Experience at prototyping in quick iterations;
  • Have experience with CGI production softwares, like Maya, Blender, ZBrush, Substance Painter, and Photoshop;
  • Good Experience with Unity Engine;
  • Good knowledge of real-time VFX and shader developing;
  • Knowledge of modern UV mapping techniques (trim textures, atlasing, etc);
  • Ability to work across different artistic styles;
  • A profound aptitude for art, creativity and an eye for detail;
  • Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization;
  • Awareness of technological trends and interest in interactive media;
  • Openness to learn new tools and skills;
  • Ability to analyze problems and their sources to find new and better solutions;
  • Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism;
  • Always giving and receiving constructive and creative feedback.
NICE TO HAVE:
  • Experience with Unreal Engine;
  • Be skilled with rigging tools;
  • Have good timing and sensitivity for animation;
  • Experience with the process of developing games;
  • Great communication and presentation skills;
  • Be familiar with Google G Suite, Monday, Slack, and Git;
  • A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater, and narrative experiences would be a great plus;
  • Advanced English.
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