RTS Game Designer — Shape Units, Abilities & Levels

The Artistocrats

Limburg

On-site

EUR 42,000 - 62,000

Full time

5 days ago
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Job summary

The Artistocrats in Hasselt are seeking a Game Designer with several years of professional RTS experience to design and implement new units, abilities and gameplay mechanics for current and future projects.

You will work closely with programmers to test mechanics, balance units and play-test missions, helping shape the audiovisual direction with the Game Director in a dynamic, creative studio.

Qualifications

  • 2+ years of professional experience as a Game Designer.
  • Extensive understanding of real-time strategy games and mechanics.
  • Ability to work full-time on-site at Hasselt studio.
  • Proficiency in English or Dutch (spoken and written).

Responsibilities

  • Design, implement and balance new game mechanics.
  • Design and balance new player units, enemies and abilities.
  • Design and play-test new levels and missions.
  • Collaborate with Game Director to shape audiovisual experience.

Skills

Game design
C# scripting
Balancing
English or Dutch

Tools

Unity

Job description

The Artistocrats in Hasselt are seeking a Game Designer with several years of professional RTS experience to design and implement new units, abilities and gameplay mechanics for current and future projects.

You will work closely with programmers to test mechanics, balance units and play-test missions, helping shape the audiovisual direction with the Game Director in a dynamic, creative studio.

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