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The Artistocrats in Hasselt, Belgium, is seeking an experienced Game Designer to shape core gameplay for our evolving RTS titles and DLC. You will contribute to designing and implementing new units, abilities and gameplay systems that define our projects.
You will work closely with cross-functional teams to translate design concepts into tangible features, balancing mechanics and iterating based on playtests. The role offers creative ownership of content and world-building in a growing studio.
Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command, and upcoming unannounced titles.
We are looking for a Game Designer with several years of professional experience and a strong understanding of strategy game mechanics.
As a Game Designer, you will take part in the design and and implementation of new units, abilities and gameplay mechanics for our current and future games.
Altogether this is a dynamic and creative role where you’ll have a direct impact on both game content and how our projects are communicated to the world.