Game Designer (Medior)

Game Industry

Hasselt, Limburg

Sur place

EUR 45 000 - 65 000

Plein temps

Il y a 11 jours
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Résumé du poste

The Artistocrats in Hasselt, Belgium, is seeking an experienced Game Designer to shape core gameplay for our evolving RTS titles and DLC. You will contribute to designing and implementing new units, abilities and gameplay systems that define our projects.

You will work closely with cross-functional teams to translate design concepts into tangible features, balancing mechanics and iterating based on playtests. The role offers creative ownership of content and world-building in a growing studio.

Qualifications

  • Several years of professional experience as a Game Designer.
  • Strong understanding of strategy game mechanics.
  • Experience in design and implementation of new units, abilities and gameplay mechanics.

Responsabilités

  • Participate in design and implementation of new units, abilities and gameplay mechanics for current and future games.

Connaissances

Game design
Strategy game mechanics
Gameplay mechanics implementation

Description du poste

Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command, and upcoming unannounced titles.

We are looking for a Game Designer with several years of professional experience and a strong understanding of strategy game mechanics.

As a Game Designer, you will take part in the design and and implementation of new units, abilities and gameplay mechanics for our current and future games.

Altogether this is a dynamic and creative role where you’ll have a direct impact on both game content and how our projects are communicated to the world.

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