Game Designer

The Artistocrats

Limburg

On-site

EUR 42,000 - 62,000

Full time

5 days ago
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Job summary

The Artistocrats in Hasselt are seeking a Game Designer with several years of professional RTS experience to design and implement new units, abilities and gameplay mechanics for current and future projects.

You will work closely with programmers to test mechanics, balance units and play-test missions, helping shape the audiovisual direction with the Game Director in a dynamic, creative studio.

Qualifications

  • 2+ years of professional experience as a Game Designer.
  • Extensive understanding of real-time strategy games and mechanics.
  • Ability to work full-time on-site at Hasselt studio.
  • Proficiency in English or Dutch (spoken and written).

Responsibilities

  • Design, implement and balance new game mechanics.
  • Design and balance new player units, enemies and abilities.
  • Design and play-test new levels and missions.
  • Collaborate with Game Director to shape audiovisual experience.

Skills

Game design
C# scripting
Balancing
English or Dutch

Tools

Unity

Job description

Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command, and upcoming unannounced strategy titles.

We are looking for a Game Designer with several years of professional experience and a strong understanding of strategy game mechanics.

As a Game Designer, you will take part in the design and and implementation of new units, abilities and gameplay mechanics for our current and future games.

Altogether this is a dynamic and creative role where you'll have a direct impact on both game content and how our projects are communicated to the world.

What You Will Do
  • Work with our programmers to design, implement and test new game mechanics
  • Design, implement and balance new player units, enemies and abilities
  • Design and play-test new levels and missions
  • Work with our Game Director to help shape the audiovisual experience of our games
What We Are Looking For
Must-Haves
  • Extensive experience with and understanding of real-time strategy games and mechanics.
  • Professional proficiency in English or Dutch (spoken and written)
  • Ability to work full-time on-site at our Hasselt studio
  • 2+ years of professional experience as a Game Designer
  • Basic proficiency in C# programming/scripting
  • Basic proficiency with Unity
Nice-To-Haves
  • Professional fluency in Dutch (spoken and written)
  • Extensive experience with Unity (scenes, prefabs, components, ...)
  • Experience with other aspects of game design (art, sound, writing, marketing)
What We Offer
  • Full-time role in an established studio focused on making (strategy) games.
  • Fair remuneration based on market standards.
  • A varied job with plenty of responsibility and creativity within our growing team.
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