RTS Game Designer (Medior)

Squarespace, Inc

Hasselt

Vor Ort

EUR 42.000 - 54.000

Vollzeit

Vor 4 Tagen
Sei unter den ersten Bewerbenden

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Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

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Zusammenfassung

The Artistocrats in Hasselt, Belgium, is seeking a Game Designer with several years of professional experience to contribute to our strategy titles and upcoming DLC for Starship Troopers: Terran Command.

You will design and implement new units, abilities and gameplay systems, collaborate with programmers and our Game Director, and help shape the audiovisual experience of our games within a dynamic, creative team.

Qualifikationen

  • Extensive experience with and understanding of real-time strategy games and mechanics.
  • Professional proficiency in English or Dutch (spoken and written).
  • Ability to work full-time on-site at our Hasselt studio.
  • 2+ years of professional experience as a Game Designer.
  • Basic proficiency in C# programming/scripting.
  • Basic proficiency with Unity.

Aufgaben

  • Work with our programmers to design, implement and test new game mechanics
  • Design, implement and balance new player units, enemies and abilities
  • Design and play-test new levels and missions
  • Work with our Game Director to help shape the audiovisual experience of our games

Kenntnisse

RTS mechanics
Game design
Level design
English
Dutch

Tools

Unity
C# scripting

Jobbeschreibung

Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command , and upcoming unannounced strategy titles.

We are looking for a Game Designer with several years of professional experience and a strong understanding of strategy game mechanics.

As a Game Designer, you will take part in the design and and implementation of new units, abilities and gameplay mechanics for our current and future games.

Altogether this is a dynamic and creative role where you’ll have a direct impact on both game content and how our projects are communicated to the world.

What you will do

Work with our programmers to design, implement and test new game mechanics

Design, implement and balance new player units, enemies and abilities

Design and play-test new levels and missions

Work with our Game Director to help shape the audiovisual experience of our games

What we are looking for
Must-haves

Extensive experience with and understanding of real-time strategy games and mechanics.

Professional proficiency in English or Dutch (spoken and written)

Ability to work full-time on-site at our Hasselt studio

2+ years of professional experience as a Game Designer

Basic proficiency in C# programming/scripting

Basic proficiency with Unity

Nice-to-haves

Professional fluency in Dutch (spoken and written)

Extensive experience with Unity (scenes, prefabs, components, ...)

Experience with other aspects of game design (art, sound, writing, marketing)

What We offer

Full-time role in an established studio focused on making (strategy) games.

Fair remuneration based on market standards.

A varied job with plenty of responsibility and creativity within our growing team.

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