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Avala in San Francisco is seeking an experienced graphics programmer to develop WebGPU rendering pipelines for point clouds, meshes, and Gaussian Splatting, and to build GPU compute shaders for real-time processing.
You will optimize rendering of datasets over 100M points, work on 4D data navigation, and contribute to Flutter WebGPU bindings and Three.js integration. The role offers competitive salary and equity, plus health coverage and team growth opportunities.
Avala in San Francisco is seeking an experienced graphics programmer to develop WebGPU rendering pipelines for point clouds, meshes, and Gaussian Splatting, and to build GPU compute shaders for real-time processing.
You will optimize rendering of datasets over 100M points, work on 4D data navigation, and contribute to Flutter WebGPU bindings and Three.js integration. The role offers competitive salary and equity, plus health coverage and team growth opportunities.