Une candidature complète en une minute
Un CV et une lettre de motivation personnalisés, prêts à envoyer.
Avala is seeking a senior graphics engineer in San Francisco to architect and own the 4D reconstruction pipeline, fusing multi-sensor data into accurate spatiotemporal ground truth. You will lead GPU shader work and shape the compute infra that handles petabytes of data, working with ML teams on auto-labeling and scene understanding.
You will mentor engineers, drive performance optimizations, and push forward differentiable rendering techniques in a collaborative, fast-paced environment.
Architect and build the core systems behind Avala's 4D Engine — the reconstruction pipeline that fuses LiDAR, camera, radar, and IMU data into physics-grade spatiotemporal ground truth. You'll own the Gaussian Splatting renderer, temporal tracking systems, and the compute infrastructure that processes petabytes of multi-sensor data.