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Perilous Orbit in Redmond, WA seeks a VR Tech Artist to join a fast-paced team developing immersive experiences for PCVR and console platforms. You will work with the Lead Artist and developers to design interactive Unreal scenes, build and maintain the artist-to-deployment pipeline, and create complex materials while guiding artists on best practices for texturing and optimization.
The role emphasizes Unreal Blueprints, shader work, and VR UI integration, with a strong focus on performance and
VR Tech Artist
*Unfortunately, we're currently unable to consider candidates who require sponsorship to work in the U.S.*
Perilous Orbit is a Redmond, Washington based VR development studio and publishing house. It's a fast-paced, tight knit team of highly skilled and experienced engineers and artists. In March of 2016, after only three months of development, Perilous Orbit, in conjunction with Cherry Pop Games, released Pool Nation VR on Steam. PNVR opened to outstanding reviews and maintains an incredibly high user score and an excited and supportive user community. We're continuing development of PNVR to support Oculus Touch, and Sony Playstation VR and we're looking for a new team member.