Virtual Production Engineer Gulfstream Aerospace Corporation

Virtual Producer

Savannah (GA)

On-site

USD 70,000 - 90,000

Full time

14 days+

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Job summary

A virtual production company in Savannah, Georgia is seeking a professional to manage the Zero Density/Unreal pipeline for virtual productions. The successful candidate will oversee hardware and software, troubleshoot issues, and collaborate closely with the creative team to ensure seamless production. Candidates should have at least five years of experience in virtual or XR production environments and a Bachelor's Degree or equivalent knowledge. This role emphasizes creative technical problem-solving and excellent communication skills.

Qualifications

  • Five years of experience in virtual studio, film, or XR production.
  • Highly computer literate with Windows and Mac operating systems.

Responsibilities

  • Oversee the Zero Density/Unreal hardware and software stack.
  • Troubleshoot hardware and technical issues.
  • Ensure production deliverables are efficiently available.

Skills

Unreal Engine knowledge
Network communication
Operational programming troubleshooting
Detail-oriented
Creative problem-solver
Excellent communication skills

Education

Bachelor’s Degree or equivalent

Job description

Position Purpose

This position is responsible for operating and maintaining the Zero Density/Unreal pipeline to ensure all aspects are fully working and performant for virtual productions. It involves managing the software, hardware, tracking, and lighting systems used to create a final seamless in‑camera image. The role collaborates closely with the Systems Administrator or Sr. Studio Systems Engineer to keep the entire studio pipeline in sync.

Key Responsibilities
  • Oversee the Zero Density/Unreal hardware and software stack.
  • Troubleshoot hardware and technical issues related to tracking, connectivity, lighting, tool behavior, and assets.
  • Provide time‑to‑completion estimates for changes or issues.
  • Develop tools or processes to streamline workflows.
  • Triage and report issues to the Broadcast Engineer and Multimedia Production Manager.
  • Ensure final production deliverables are efficiently available to the creative team.
  • Collaborate with the creative team to ingest, set up, optimize, and validate Unreal assets within the Zero Density pipeline.
  • Advise and support the implementation of digital environments, talent, and physical props during virtual productions.
  • Perform other duties as assigned.
Additional Requirements
  • Knowledge or experience with Unreal Engine and virtual/XR pipelines preferred.
  • Understanding of network communication.
  • Operational programming language troubleshooting experience.
  • Highly computer literate with Windows and Mac operating systems.
  • Detail‑oriented, highly organized, and able to handle a variety of tasks efficiently.
  • Creative technical problem‑solver, able to improvise solutions under pressure and in live‑production situations.
  • Excellent communication, interpersonal, and diplomacy skills.
Education and Experience
  • Bachelor’s Degree or equivalent combination of education and experience sufficient to perform the essential functions of the job.
  • Five years of experience working within a virtual studio production environment, film production, virtual or XR production, motion capture, or real‑time graphics production.

Equal Opportunity Employer/Veterans/Disabled.

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