Unreal Tech Artist: Pipelines, Shaders & Visuals

TRICK 3D

Atlanta (GA)

On-site

USD 85,000 - 120,000

Full time

14 days+
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Benefits offered by this job

Creative work environment
Flexible schedule
Medical insurance
Team outings

Job summary

TRICK 3D in Atlanta, GA is seeking a Technical Artist with proven Unreal Engine experience to join our real-time content and product development teams. You will craft blueprints and code to engineer technical solutions that balance artistic intent with performance, collaborating with artists, producers and leads to maintain a cohesive vision of quality.

Expertise in Unreal Engine Blueprint, shader work, and content creation tools (3DS Max, Maya) is expected, along with familiarity with Unity and

Qualifications

  • Collaborate with artists and producers to identify and overcome technical hurdles in new and ongoing projects.
  • Apply technical problem-solving to achieve practical solutions to artists’ needs that improve visual quality & reduce production time.
  • Actively seek opportunities to improve team creative skills and product quality by researching and sharing software and techniques.
  • Maintain technical integrity of team through documentation and management of best practices, naming conventions, asset libraries, and external resources.
  • Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya.
  • Expert knowledge, both artistic and technical in Unreal Engine and its Blueprint system.
  • Familiarity with Unity & C#.

Responsibilities

  • Develop and maintain blueprints and code to engineer technical solutions.
  • Ensure visual quality and pipeline efficiency across projects.
  • Collaborate with project producers, art directors and leads to maintain cohesive vision.
  • Maintain documentation and best practices for the team.
  • Optimize topology, UVs, and shaders for Unreal Engine.

Skills

Unreal Engine
Blueprint scripting
Shader & rendering
Team collaboration
Problem solving

Tools

3DS Max
Maya
Adobe Suite
Unity
C#
Git

Job description

TRICK 3D in Atlanta, GA is seeking a Technical Artist with proven Unreal Engine experience to join our real-time content and product development teams. You will craft blueprints and code to engineer technical solutions that balance artistic intent with performance, collaborating with artists, producers and leads to maintain a cohesive vision of quality.

Expertise in Unreal Engine Blueprint, shader work, and content creation tools (3DS Max, Maya) is expected, along with familiarity with Unity and

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