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Mundfish seeks an experienced Technical Artist to support ambitious Unreal Engine projects in the United States. The role focuses on developing and optimizing technical and visual features, profiling locations, and shaping lighting and materials for cutscenes and in-game environments.
You will leverage shader work, performance profiling, and collaborations with art and engineering teams to deliver high-quality visuals across PC and consoles.
Mundfish seeks an experienced Technical Artist to support ambitious Unreal Engine projects in the United States. The role focuses on developing and optimizing technical and visual features, profiling locations, and shaping lighting and materials for cutscenes and in-game environments.
You will leverage shader work, performance profiling, and collaborations with art and engineering teams to deliver high-quality visuals across PC and consoles.