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FrameShift in Miami is seeking a UI designer to own our in-game UI system, including HUDs, menus and inventory. You’ll collaborate with programmers to implement polished interfaces that feel fast and unobtrusive.
You will produce high-fidelity mockups in Figma, hand off assets for implementation in Roblox Studio, and maintain a cohesive UI component library and style guide across the project. A strong portfolio of game UI work is required.
FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make games on Roblox that are actually worth playing. We're a small team — which means the people we bring in have a real say in what we build and how we build it.
HUDs, menus, inventory screens — the stuff players stare at every session. We want UI that gets out of the way and actually works, not just something that looks okay in a screenshot. You'd work close with the programmers to get things implemented right.