UI Designer — Own In-Game HUDs & Menus for Roblox

Frameshiftstudios

Miami (FL)

On-site

USD 55,000 - 95,000

Full time

14 days+
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Job summary

FrameShift in Miami is seeking a UI designer to own our in-game UI system, including HUDs, menus and inventory. You’ll collaborate with programmers to implement polished interfaces that feel fast and unobtrusive.

You will produce high-fidelity mockups in Figma, hand off assets for implementation in Roblox Studio, and maintain a cohesive UI component library and style guide across the project. A strong portfolio of game UI work is required.

Qualifications

  • Portfolio with real UI work; game UI preferred.
  • Figma or similar.
  • Some feel for Roblox UI or willingness to learn fast.

Responsibilities

  • Design and own the full in-game UI system — HUDs, menus, inventory, popups
  • Produce high-fidelity mockups in Figma and deliver assets ready for implementation
  • Work directly with engineers to get UI built accurately and performantly in Studio
  • Maintain and evolve a consistent UI component library and style guide
  • Respond to feedback from playtesting and iterate until it feels right

Skills

UI design
Figma proficiency
Roblox UI knowledge

Tools

Figma
Roblox Studio

Job description

FrameShift in Miami is seeking a UI designer to own our in-game UI system, including HUDs, menus and inventory. You’ll collaborate with programmers to implement polished interfaces that feel fast and unobtrusive.

You will produce high-fidelity mockups in Figma, hand off assets for implementation in Roblox Studio, and maintain a cohesive UI component library and style guide across the project. A strong portfolio of game UI work is required.

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