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Chai Time Games is seeking a Technical VFX Artist to build combat, ability, and environmental effects and shaders directly in Unity for Project Trinity, a fast, top-down co-op RPG.
The role emphasizes stylized, painterly visuals inspired by Hades and Windblown, tight timing for snappy combat, and clarity in multiplayer battles with up to 4 players and 20 enemies.
We are looking for a Technical VFX Artist to build our combat, ability, and environmental effects and shaders directly in Unity. Project Trinity is a fast, top-down co-op action RPG where up to 4 players and 20 enemies can share the screen - so every effect has to feel punchy while keeping the battlefield readable.
Our visual target is stylized and painterly / hand-painted, taking readability cues from Hades and Windblown.