VFX Artist

Impleo

United States

Teletrabalho

USD 65 000 - 100 000

Tempo integral

Há 7 dias
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Resumo da oferta

Impleo is seeking a skilled VFX Artist to join our team of game-makers. Create real-time VFX across combat, environments, weather, and UI, and ensure they look great in the target engine and on various platforms.

Collaborate with art, design, animation, and engineering to implement effects from concept to polish. Bring strong knowledge of PBR, shaders, lighting, and asset pipelines, and adapt visuals to gameplay, camera distance, and diverse art styles.

Qualificações

  • 3+ years of industry experience with a published game or engine portfolio.
  • Experience with Niagara or Unity VFX Graph.
  • Ability to create effects from concept to in-engine integration.
  • Strong knowledge of real-time rendering, PBR, and shaders.
  • Proficiency in creating VFX textures, meshes, and simple animations.
  • Strong artistic fundamentals including composition, form, silhouette, color, light, timing, anticipation, impact, readability, and visual hierarchy.
  • Ability to adapt effects to gameplay, camera distance, environment, lighting, and various art styles.
  • Practical optimization and profiling knowledge (overdraw, shader complexity, particle count, draw calls, memory, LODs).
  • Understanding of production pipelines, version control, asset structure, and task tracking.
  • English level B1+.

Responsabilidades

  • Create high-quality real-time VFX in different art styles for combat, environments, destruction, weather, and UI.
  • Integrate, test, profile, and optimize effects for the target engine and platform.
  • Collaborate with art, design, animation, and engineering teams to solve creative and technical issues.

Conhecimentos

3+ years experience
Niagara
Unity VFX Graph
In-engine integration
real-time rendering
PBR and shaders
textures and meshes
artistic fundamentals
adapt to gameplay
production pipelines
English level B1+

Ferramentas

Niagara
Unity VFX Graph
3D texturing software

Descrição da oferta de emprego

Description

Join our team oflike-minded people passionate about acommon goal and love for games as aVFX Artist!

Responsibilities
  • Create high-quality real-time VFX in different art styles for combat, environments, destruction, weather, and UI.
  • Integrate, test, profile, and optimize effects for the target engine and platform.
  • Solve creative and technical issues while collaborating with art, design, animation, and engineering teams.
Qualifications
  • 3+ years of industry experience and a portfolio demonstrating real-time VFX in a released game or game engine.
  • Hands-on experience with Niagara, Unity VFX Graph, or comparable particle systems.
  • Ability to create effects independently from reference and concept through in-engine integration and polish.
  • Strong knowledge of real-time rendering, materials and shaders, lighting, PBR, flipbooks, masks, UV distortion, decals, and vertex animation.
  • Proficiency in creating VFX textures, meshes, and simple animations using 3D and texturing software.
  • Strong artistic fundamentals, including composition, form, silhouette, color, light, timing, anticipation, impact, readability, and visual hierarchy.
  • Ability to adapt effects to gameplay, camera distance, environment, lighting, and a broad range of art styles.
  • Practical optimization and profiling knowledge, including overdraw, shader complexity, particle count, draw calls, memory, LODs, and scalability.
  • Understanding of production pipelines, version control, naming conventions, asset structure, and task tracking.
  • English level B1+
Will be a plus:
  • Working knowledge of dynamics and simulation tools such as Houdini.
  • Scripting experience for pipeline or workflow automation.
  • Strong animation principles and an interest in both technical and artistic problem-solving.
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