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Stepico Games is seeking a VFX Artist to craft readable, gameplay-driven combat effects for a fast-paced Survivor-like title. You’ll design stylized visuals for abilities, weapons, projectiles, enemies, and events, collaborating with designers and the art team to ensure feedback is clear and impactful.
Join us to build custom shaders and particle systems in Unity, optimize effects for large-scale battles, and balance visual spectacle with gameplay clarity.
We’re looking for a VFX Artist who understands that great visual effects are not only beautiful but also readable, responsive, and gameplay-driven.
Our visual inspirations include Brotato, Deep Rock Galactic: Survivor, Death Must Die, Vampire Survivors, and Temtem Swarm — games where dozens or even hundreds of enemies, projectiles, abilities, and explosions can be active simultaneously while every effect remains clear and satisfying.
If you enjoy building stylized combat effects, crafting custom shaders, and finding the perfect balance between visual spectacle and gameplay clarity, we’d love to hear from you.