Technical Stage Manager

2K

Petaluma (CA)

On-site

USD 123,000 - 160,000

Full time

14 days+

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Job summary

A gaming company in Petaluma is seeking a Technical Stage Manager to lead the development of Motion Capture technology. You will manage a technical team, ensuring hardware and software are functional, and work collaboratively with various teams. Ideal candidates will have experience with mocap systems, programming, and audio/video production. The position offers a competitive salary and comprehensive benefits.

Qualifications

  • Experience leading and organizing a technical team of 5 or more.
  • Experience solving complex technical problems under pressure.
  • Experience with mocap camera layouts and troubleshooting.

Responsibilities

  • Lead development of Motion Capture technology.
  • Ensure functionality of hardware and software in the mocap studio.
  • Collaborate with production and operations teams.

Skills

Team leadership
Problem-solving
Mocap camera layout design
MotionBuilder
Maya
Shogun
Motive
Unreal Engine
Python application development

Tools

Giant Mocap System
Nuance
C++
Qt applications
SQL

Job description

What You’ll Do

As the Technical Stage Manager you will be tasked with leading the development of the latest Motion Capture technology, expanding your knowledge of programming, audio/video production, and automation technology. You will also lead a team of talented, motivated individuals passionate about the technical art of mocap and tool development, and work closely with production, shop, stage, and operations teams to ensure all hardware and software is functional and up‑to‑date, keeping the studio running smoothly.

What Will Make You A Great Fit
  • Experience leading and organizing a technical team of 5 or more people.
  • Experience solving complex technical problems under pressure.
  • Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting mocap systems.
  • Experience using MotionBuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs.
  • Basic understanding of Python application development.
  • The ability and desire to learn things you probably have never even thought you would need to know or care about.
  • The ability and desire to work well with a team that loves to share ideas, debate, and innovate at a furious pace.
What Would Be Nice
  • Experience using Giant Mocap System and Nuance.
  • Experience with hardware development or low‑level C programming for hardware/software interfaces.
  • Knowledge of Python and C++ based Qt applications.
  • Basic understanding of a game production pipeline.
  • Basic SQL query writing and understanding of database functionality.
  • Basic understanding of audio/video formats and frame‑accurate audio/video processing.
Equal Opportunity Employer

2K Games is an equal‑opportunity employer. We are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Compensation

The pay range for this position in California at the start of employment is expected to be between $123,000 and $160,000 per year. Base pay is based on market location and may vary depending on job‑related knowledge, skills, experience, and other objective business considerations. Additional compensation may include bonuses and/or equity awards, along with a full range of medical, financial, and other benefits.

Location

This role requires you to work onsite in our Petaluma, CA Mocap studio office location.

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