Technical Stage Manager - Mocap Studio Lead (Onsite)

31st Union

Petaluma (CA)

On-site

USD 123,000 - 160,000

Full time

14 days+

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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
14 paid holidays per year
Paid vacation 15–25 days
Paid sick days (up to 10)

Job summary

2K Mocap is seeking a Technical Stage Manager to lead a hands-on mocap team in our Petaluma studio. You will drive development of cutting-edge motion capture tech, oversee a small, agile group, and coordinate with production, shop, and stage teams to keep pipelines running smoothly.

The role requires strong leadership, hands-on experience with mocap systems, and proficiency with tools like Motionbuilder, Maya, and Unreal. A passion for automation, Python, and C++ QT applications is a plus.

Qualifications

  • Experience leading and organizing a technical team of 5 or more people.
  • Experience solving complex technical problems under pressure.
  • Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting mocap systems.
  • Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their APIs.
  • Basic understanding of Python application development.
  • Knowledge of Python and C++ based Qt applications.

Responsibilities

  • Lead in development of the latest motion capture technology and guide the mocap team.
  • Collaborate with production, shop, stage, and operations to keep hardware/software functional.

Skills

Team leadership
Problem solving under pressure
Mocap camera layouts
Motionbuilder/Maya/Shogun/Motive/Unrea
Python development basics
Curiosity & learning mindset
Team collaboration & pace

Tools

Qt
MSSQL

Job description

2K Mocap is seeking a Technical Stage Manager to lead a hands-on mocap team in our Petaluma studio. You will drive development of cutting-edge motion capture tech, oversee a small, agile group, and coordinate with production, shop, and stage teams to keep pipelines running smoothly.

The role requires strong leadership, hands-on experience with mocap systems, and proficiency with tools like Motionbuilder, Maya, and Unreal. A passion for automation, Python, and C++ QT applications is a plus.

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