Technical Artist - Animation & Prototyping for Unreal Games

Netflix

Baton Rouge (LA)

Remote

USD 65,000 - 95,000

Full time

14 days+

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Job summary

Netflix is seeking a Technical Artist with a strong focus on animation to work on a new R&D game project. You will build and maintain an efficient animation pipeline for prototyping and production, collaborate with art directors and designers, and help record and integrate mocap data while evaluating Cascadeur, AI Mocap, and new workflows for rapid iteration.

The role requires cross‑functional teamwork, Unreal Engine proficiency, and a keen eye for game feel across mobile, PC, and console

Qualifications

  • More than 3 years of experience as a tech artist.
  • Experience working in a prototyping environment.
  • Has presented multiple games in an animator/rigger role.
  • Proficiency with current 3D content creation software packages.
  • Able to contribute in Unreal Engine.
  • Familiarity with cross-platform targeting limitations (mobile, PC, console).
  • Excellent critical-thinking skills to translate game needs into animations that work within specific game contexts.
  • Thrives as part of a cross-functional, multi-disciplinary team.
  • Strong communication skills with authenticity, intention, and curiosity.

Responsibilities

  • Work with the art and creative director to build sophisticated teams of characters, objects, and environments for prototyping and production.
  • Build and maintain a smooth animation pipeline, leveraging troubleshooting best practices for fast iterations and eventual production.
  • Provide platforms and animations for rapid prototyping and initial visualization activities.
  • Help record, process and integrate mocap data.
  • Evaluate new and emerging technologies such as Cascadeur, AI Mocap, and integrate them into workflows as needed.
  • Work with game designers to understand and meet the needs of the game.
  • Collaborate with teammates by providing and receiving creative and team feedback.

Skills

Tech artist experience
Animation
Cross-functional teamwork
Communication skills

Education

Bachelor's degree or equivalent

Tools

Unreal Engine
Cascadeur
AI Mocap

Job description

Netflix is seeking a Technical Artist with a strong focus on animation to work on a new R&D game project. You will build and maintain an efficient animation pipeline for prototyping and production, collaborate with art directors and designers, and help record and integrate mocap data while evaluating Cascadeur, AI Mocap, and new workflows for rapid iteration.

The role requires cross‑functional teamwork, Unreal Engine proficiency, and a keen eye for game feel across mobile, PC, and console

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